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| 1. Introduction |
| 2. Disassembly |
| 3. Behavior Generation |
| 4. Simple Combinational Example |
| 5. Glitcher Example |
| 6. Behavioral Optimization |
| 7. Addaccu Example |
| 8. Shifter Example |
| 9. Retrieving ROM Content |
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Chapter 5 Subsections
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| 5. Glitcher Example |
| 5. 1. Glitcher Directory |
| 5. 2. Glitcher Design |
| 5. 3. Normal Operating |
| 5. 4. Zero-delay Model |
| 5. 5. With-delay Model |